I have been trying to find a solution for the past few days and I'll be missing the GDWC 2019 because of this. I can't build using il2cpp backend because it now requires a NDK that is not coming with Unity anymore. I can only build the Android Apk with mono right now, which seems to broke my game by forcefully removing some key codes out of the game that result in button missing parts of their codes. To be honest, this wasn't happening when i was using Unity 2018.X and only started to happens with Unity 2019.2. Hence, we're in this vicious circle of hell that tells us "Use the Unity HUB" and the Unity HUB telling us "No can do. In other words, because Unity HUB fails as a download manager for some of us, I, like others, am forced to use the Installer instead which works perfectly fine to download that multiple GB of filess, but the NDK is missing from the Android package downloaded with said Installer. Now, I reaches about 1% before it instantly fails with the latest Unity HUB version. In my case, on a previous version of the HUB, I was able to get to around 50% of the download done before it fails (which then force you to restart from scratch every time as the download gets cleared up in case of failure). The worst of it is that they know that the Unity HUB is a piece of unstable software that need quite a fix because, right now, people who have slow bandwidth or work on a relatively fluctuating network (for example, on an older router with less refresh rate as well as maybe 1 package lost once every 30-40 secs), the download constantly fails. Ps : If I made a mistake in english, please forgive me, I am fr, I tried to my best to write correctly.įor those who are unable to use Unity HUB properly, we're basically caged out of using Unity at all for making any game on mobile devices especially because we can't use the HUB to get the right version of the NDK. If someone can give me a way to solve this problem, It could be helpfull for the community. I located manually with this path " C:\Program Files\Unity\Hub\Editor\2019.3.0a4\Editor\Data\PlaybackEngines\AndroidPlayer\NDK\", error window (screenshot 4).Checked in " Preferences/External Tools/" (screenshot 3).Tried to " Build" and " Build & Run", not working (screenshot 2).Installed Android SDK & NDK Tools by the lastest Unity Hub (screenshot 1).ISSUE : " You are missing the recommended Android NDK." in " Preferences/External Tools/". I installed - Unity 2019.3.0a4 Personal with Unity Hub 2.0.0. I did, then I extractedthe file, replaced the content of the original one ( copy it to be safe) by the new content and It workswonderfully. UPDATE 2(14 June 2019) : recommends to download NDK r19a ( ). UPDATE 1 (04 June 2019) : recommended me to installthe previous version - Unity 2019.2.0b4, and I use It, It worksperfectly.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |