Info: We published a newer Warcraft 3 Customkeys guide here, that we recommend.(WC3 Customkeys + Inventory Keys). Below you will find the Hotkey QWER Download and a guide how to activate the Customkeys.txt. Just download the Customkeys.txt file and copy it into your Warcraft 3 folder. Welcome Warcraft 3 Fans! 3 This is the Download Page for updated QWER Warcraft 3 Customkeys (2018). However, when I'm gaming, I need the F keys t. This is useful and I don't want to permenently disable these keys. The F1-F12 keys all have special functions, for example, F2 lowers the brightness. Hello, I have a HP Envy x360 15-ar052sa Convertible PC. Users: 1: Computers: 1: Different versions: 1: Total Keys: 2: Total Clicks: 62: Total Usage: less than 1 minute: Average Usage: less than 1 minute. Other than that, you can assign hot keys to minimize, maximize, and restore. These units won’t be used frequently, but still require fast access to their skills.Simply put, HotKey's fundamental interface lets you assign hot keys to quickly access programs, files, and folders. These creatures have either only buffs and no active abilities, or buffs to apply on your teammates from a safe distance. They typically have low cooldowns, so make sure you use them as you can. These units can use their abilities from range. These units need to be in close range to use their abilities, so have primary need for micro to reach their target over more ranged nukersĪncient Black Dragon 5 – Nuking – Secondary The Centaur stomp is around melee range, so you can set him to run at your target, micro other creeps, then return to the centaur when he is in range.Īncient Prowler Shaman 4 – Nuking – Primary Using them effectively is as simple as a-click marking your target. The Ghost and Ancient Prowler Shaman apply their debuff through attacking. These creeps have abilities to root, stun, and slow from a distance, making them ideal to start your ganks and fights. Recommended Key Bindings by Individual Creep There is an efficiency and naturalness from having F1 close to F2/3 and having 1 close to 2/3/4 for the various levels of micro you will be performing at any given moment.Īs an aside, when using F2/3 for mass unit control you will have less need to use q/w/e/r for abilities, so the extra distance between these keys is negligible. While it might occur to you that having F1 and 1 as the same binding to be a waste or oversight, this is not true. For Beast master, you could set boars to 2, HotD units to 3, Necronomicon Units to 4, and hawks to 5, while keeping F1/F2/F3 for macro. For example, when playing as Arc Warden you might find it easier to set your Hero to 1, your Clone to 2, and both to 3. This also allows an easier time transitioning your micro to and from other heroes. Having F1/F2/F3 as broad/macro control groups is extremely useful as Chen. When you have a hotkey that has multiple units bound to it, such as two Satyr Tormentors (the big purple ones), you can simply press TAB to switch between them and cast their spells. Annotated Keyboardįigure 6.1 Annotated Keyboard showing hotkey designations. Utility – You typically won’t need to use their abilities during intense moments like fights. You need to have these readily identifiable and accessible. Hero – Your only fixed unit, the most powerful and the most important.ĭisable/Control – These are the creeps you lead with, will make or break fights Unit Categorizations by Purpose and Priority i use d and f for stop and attack, but having my keys set up like this gives my. Left click drag across them for groups click for individuals to select 2 is 1 mirror image (it becomes 2 with +the level 20 talent illusion) 3 is the remaining 2 mirror images.As easy as selecting the unit(s) you wish, holding control, and then pressing the hotkey you desire. Every time you convert a creep, you should set it to a binding. This is a fluid approach that will become natural with experience. Instead, the solution is to have permanent bindings for unit types, categorized by purpose and priority. This is too many to have permanent individual bindings for units. When playing Chen, there are more than 15 different creeps you could want to control, and more than 5 at any given time. These can have permanent hotkeys for familiarity. Other heroes will typically have a small number of regular additional units to control, such as Manta illusions, Replicate clones, or Wolf summons. Holy PersuasionĬhen is different to other micro heroes in DotA. This guide will teach you what and how, it’s up to you to practice. Second, practice with the goal to be comfortable enough such that you don’t have to think about it as you perform the action. First, understand what you should be doing and how it works. Like anything else, learning micro has two broad steps. You can relax now though, because Micro probably the simplest part of the guide. Learning micro control is the single biggest impediment to playing Chen for most people.
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